﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace SuperBall3D
{
    public partial class SuperBallGame : Microsoft.Xna.Framework.Game
    {
        private void Generate()
        {
            Components.Add(new PlatformObject(this, new Vector3(-5096.305f, -1916.272f, 5981.847f), 5f, 0.2f, 5f)); Components.Add(new PlatformObject(this, new Vector3(100f, -340f, 3300f), 7f, 0.2f, 7f)); Components.Add(new Box(this, new Vector3(360f, -210.0227f, 244f), 1f, 0.7f, 1f)); Components.Add(new PlatformObject(this, new Vector3(0f, -300f, 0f), 10f, 0.2f, 10f)); Components.Add(new PlatformObject(this, new Vector3(1200f, -100f, 1200f), 5f, 0.2f, 8f)); Components.Add(new Platform(this, new Vector3(100f, -325f, 3300f), 1f, 1f, 1f)); Components.Add(new PlatformObject(this, new Vector3(100f, -1500f, 6500f), 7f, 0.2f, 7f)); Components.Add(new Box(this, new Vector3(100f, -1180.136f, 7042.719f), 1f, 1f, 1f)); Components.Add(new Box(this, new Vector3(100f, -1380.023f, 7022.863f), 1f, 1f, 1f)); Components.Add(new PlatformObject(this, new Vector3(100f, -1100f, 8300f), 1f, 0.2f, 7f)); Components.Add(new PlatformObject(this, new Vector3(-800f, -1100f, 9300f), 7f, 0.2f, 1f)); Components.Add(new PlatformObject(this, new Vector3(-3200f, -1250f, 9300f), 7f, 0.2f, 7f)); Components.Add(new Platform(this, new Vector3(-3200f, -1225f, 9300f), 0.8f, 0.8f, 0.8f)); Components.Add(new PlatformObject(this, new Vector3(-5000f, -1000f, 9300f), 7f, 0.2f, 15f)); Components.Add(new Platform(this, new Vector3(-5096.305f, -1880.272f, 5981.847f), 1f, 1f, 1f)); Components.Add(new PlatformObject(this, new Vector3(-4000f, -1900f, 6000f), 1.5f, .2f, 1.5f));
            Components.Add(new PlatformObject(this, new Vector3(-3400f, -1900f, 6300f), 1.5f, .2f, 1.5f));
            Components.Add(new PlatformObject(this, new Vector3(-2800f, -1900f, 5700f), 1.5f, .2f, 1.5f));
            Components.Add(new PlatformObject(this, new Vector3(-1800f, -1900f, 6000f), 3f, .2f, 3f));
            Components.Add(new Platform(this, new Vector3(-1800f, -1885f, 6000f), 1f, 1f, 1f));
        }
    }
}